V carving is a big one. I get that variable height calculations is tricky.
The inlay tool - supporting V bit pocketing is fundemtnal imo.
The visual communication is also not what I expected.
In lightburn if you set a profile as fill it turns solid - I expected the same visual reference in millmage for pocketing.
For other operations I’m also used to seeing the width of the toolpath reflect the tool used. So I can see immediately if it’s a 1/4 or a 1/8 bit by the width of the line.
The preview keeps defaulting to the wood grain - even if you change it to something easier to see.
There was something else funky about selecting operations and layers but I’d need to check again.
Edit: I explain it in this post:
You can ignore the inlay bit -this was before I understood what I meant by inlay wasn’t what you meant by inlay.