I moved the reply to this topic as i did not want to hijack the original posters topic.
Thanks for the thorough testing and for sharing WoodCam’s code. It was a real help.
Based on your suggestions, the 3D Profile now has:
- a raster finish that stays down between lines whenever that’s faster than lifting, with smarter links between passes;
- a new Waterline (contour) finish with ramped step-downs, which also clears flat areas;
- a machining boundary, cleared down to the model’s base, and an option to sink the model below the stock top;
- end-mill roughing, after which the ball finish skips flat areas the end mill already finished.
It all still works directly from the mesh, with no CAD solid. I have added an acknowledgment and pointer to your WoodCam project on my git page. Any other suggestions are always welcome.
Thanks again!
