MillMage - lightburn's CAM

I agree completely, but it’s hard to have any confidence in MillMage if it can’t seem to control basic movement functions. The same buttons don’t always do the same thing if pressed twice in a row for X movement for example.

That is why that is not important. The gcode is the most important. We have built the most reliable controller export the gcode and let the board do the controlling.

Is millmage released now for public trial?

I don’t think so, they just let in the second larger wave of beta testers.

They have mentioned that it is getting closer to having a public beta stage. Only time will tell. Hopefully soon though.

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I’m using beta 11 on my MPCNC with the Jackpot controller.
I haven’t had any issues running a job. But I have had some issues framing and jogging using MM. MM frames and jogs very slow.

I saw this post from the MillMage Director today: “There will be a public release candidate in a couple weeks.”

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Yeah i was invited to the beta just a couple weeks ago. Did nothing though sinc i cant really be in garage due to temps. I figured it mist have been getting close.

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Put on a jacket and suck it up buttercup! :rofl: :rofl: :rofl:

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MillMage RC1 is live over at docs.MillMage software.com :slight_smile: give it a try!

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Congratulations on the milestone!

Thanks Colin - interested in your thoughts on how nested pockets and inlays are defined, Millmage public release candidate? - #15 by Dreyfus