FigUI Surfacing plugin

Hi all

I’ve created a Fig UI surfacing plugin:

zerg32/figui-surfacing

That allows you to create surfacing gcode straight from FigUI
It also supports surfacing in multiple passed with a finishing pass. I’m quite often use LR4 to flatten timber and that makes it much easier to do it in multiple passes

It also had a dry run mode to run on the safe Z height before cutting to make sure that coordinates and stock size is set correction

drop the folder from github to the plugins folder and reload the page

fully AI generated with a bit of hand testing after so use with caution. i had some stability issues with triggering the cut automatically after the file is saved to SD. had to add a small delay. it is a hack but looks like FluidNC crashes if you try to $SD/Run straight after writing a file to SD

Created GCode is on the SD card with surfacing_ prefix

Thanks @jamiek for the inspiration with the idea vector76/gcode_tpgen: G-code Test Pattern Generator

may look into making a squaring plugin as well

I love seeing more traction on this UI, it really is a step up