LR4_CHIPLOAD_SYSTEM.zip (230.1 KB)
LR4 Chipload Tool Library (Simple Reference)
I’ve been working on my tool database for the LowRider 4 and ended up rebuilding it around chipload instead of fixed feeds.
Idea
Feeds are based on:
Feed = RPM × Flutes × Chipload
Then scaled for LR4 (~0.7) → using mm/sec
What I noticed
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more consistent cuts
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fewer issues with burning or melting
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tools scale more predictably (1/4", 1/8", etc.)
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less trial and error overall
Why it might help
This isn’t tied to VCarve—just a chipload-based approach, so it can be used in other CAM software too.
AI tools can also adapt this pretty easily to:
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other CAM programs
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different machines
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different unit setups
What I’m using (for reference)
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Chipload range: ~0.03–0.065 mm depending on material/tool
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RPM: 18,000 (wood) / 16,000 (acrylic)
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Flutes: 2
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Units: mm/sec
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LR4 scaling factor: ~0.7
Depth of cut:
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~30% of diameter (wood)
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~25% (acrylic)
Plunge:
- ~40–45% of feed
Goal
Mostly sharing this in case it helps other LR4 builders—new or experienced.
Just a solid starting reference instead of guessing feeds from scratch.
The above is a summary from ChatGPT. It’s a baseline tool database based on the IDC Woodcraft database, with numbers tuned for the LowRider 4.
AI should be able to adapt this reference pretty easily to other CAM software as well.
These numbers were derived from AI’s understanding of the LowRider 4.
If you have any questions or concerns, feel free to ask—I’ll pass them along to AI lol