Question before getting into all this...Possible?

You don’t need much Fusion. I would watch videos on the following topics:

  • General user interface
  • Inserting and calibrating a Canvas (reference photo)
  • Basic sketching
  • Sketching constraints (you won’t use them much, but they are auto-applied and you have to understand them to delete them to get what you want).
  • Extrusion (Solid workspace)
  • Holes (Solid workspace)
  • CAM tutorial.

For the CAM tutorial, this one is basic and pretty understandable.

At some point, you will need a postprocessor to generate g-code. See this topic for the Guffy one that has generously been upgraded/fixed by Don Gamble. I’ll create the example project this evening.