MPCNC + SKR pro 1.2 + TFT35 3.0.1 - MOTOR not moving and errors

hello everyone. I just finished hooking up my mpcnc. and now i’m having some issues:

I’m able to move the motors but just one step and then i get the write “Printer halted, kill called!”

I updated the FW of the board and 35TFT fw. Nothing changed.

If someone could help me that would be appreciated.

here is my setup:

Are you able to hook it up to a computer/tablet via USB and control it via a GCODE sending software such as Repetier Host?

If you can connect it that way then you can send some different codes to help troubleshoot.

I would start with sending an M119 to test the state of each endstop to be sure there isn’t a endstop(s) that are reading triggered at all times.

No but I was able to send code from the screen

I tried triggering the. And works correctly. Apart from zmin that’s always open

Another error I get, any language pack I choose is this :

here is the LOG of repetier host from boot to movement and error:

15:33:20.969 : OpenGL version:4.6.0 - Build 31.0.101.3616
15:33:20.969 : OpenGL extensions:GL_3DFX_texture_compression_FXT1 GL_AMD_depth_clamp_separate GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_cl_event GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_fragment_shader_interlock GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gl_spirv GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_polygon_offset_clamp GL_ARB_post_depth_coverage GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_robustness_isolation GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counter_ops GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_spirv_extensions GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_filter_anisotropic GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_separate_stencil GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_memory_object GL_EXT_memory_object_win32 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_polygon_offset_clamp GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_semaphore GL_EXT_semaphore_win32 GL_EXT_separate_specular_color GL_EXT_shader_framebuffer_fetch GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod_bias GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_IBM_texture_mirrored_repeat GL_INTEL_conservative_rasterization GL_INTEL_fragment_shader_ordering GL_INTEL_framebuffer_CMAA GL_INTEL_map_texture GL_INTEL_multi_rate_fragment_shader GL_INTEL_performance_query GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_shader_subgroup GL_KHR_shader_subgroup_arithmetic GL_KHR_shader_subgroup_ballot GL_KHR_shader_subgroup_basic GL_KHR_shader_subgroup_clustered GL_KHR_shader_subgroup_quad GL_KHR_shader_subgroup_shuffle GL_KHR_shader_subgroup_shuffle_relative GL_KHR_shader_subgroup_vote GL_KHR_texture_compression_astc_ldr GL_NV_blend_square GL_NV_conditional_render GL_NV_primitive_restart GL_NV_texgen_reflection GL_OVR_multiview GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control
15:33:20.969 : OpenGL renderer:Intel(R) Iris(R) Xe Graphics
15:33:20.969 : Using fast VBOs for rendering is possible
15:34:31.826 : No start signal detected - forcing start
15:34:41.830 : No start signal detected - forcing start
15:34:41.862 : FIRMWARE_NAME:Marlin 513D 2.0.9.2 (Oct 24 2021 13:37:49) SOURCE_CODE_URL:github.com/MarlinFirmware/Marlin PROTOCOL_VERSION:1.0 MACHINE_TYPE:V1CNC 513D EXTRUDER_COUNT:0 UUID:cede2a2f-41a2-4748-9b12-c55c62f367ff
15:34:41.862 : Cap:SERIAL_XON_XOFF:0
15:34:41.862 : Cap:BINARY_FILE_TRANSFER:0
15:34:41.862 : Cap:EEPROM:1
15:34:41.862 : Cap:VOLUMETRIC:0
15:34:41.862 : Cap:AUTOREPORT_POS:0
15:34:41.862 : Cap:AUTOREPORT_TEMP:0
15:34:41.862 : Cap:PROGRESS:0
15:34:41.862 : Cap:PRINT_JOB:1
15:34:41.862 : Cap:AUTOLEVEL:0
15:34:41.862 : Cap:RUNOUT:0
15:34:41.862 : Cap:Z_PROBE:0
15:34:41.862 : Cap:LEVELING_DATA:0
15:34:41.862 : Cap:BUILD_PERCENT:0
15:34:41.862 : Cap:SOFTWARE_POWER:0
15:34:41.862 : Cap:TOGGLE_LIGHTS:0
15:34:41.862 : Cap:CASE_LIGHT_BRIGHTNESS:0
15:34:41.862 : Cap:EMERGENCY_PARSER:0
15:34:41.862 : Cap:HOST_ACTION_COMMANDS:0
15:34:41.862 : Cap:PROMPT_SUPPORT:0
15:34:41.862 : Cap:SDCARD:1
15:34:41.862 : Cap:REPEAT:0
15:34:41.862 : Cap:SD_WRITE:1
15:34:41.862 : Cap:AUTOREPORT_SD_STATUS:0
15:34:41.862 : Cap:LONG_FILENAME:0
15:34:41.862 : Cap:THERMAL_PROTECTION:1
15:34:41.862 : Cap:MOTION_MODES:1
15:34:41.862 : Cap:ARCS:1
15:34:41.862 : Cap:BABYSTEPPING:0
15:34:41.862 : Cap:CHAMBER_TEMPERATURE:0
15:34:41.862 : Cap:COOLER_TEMPERATURE:0
15:34:41.862 : Cap:MEATPACK:0
15:34:41.862 : X:0.00 Y:0.00 Z:0.00 Count X:0 Y:0 Z:0
15:34:41.862 : echo:DEBUG:INFO,ERRORS
15:34:41.862 : echo:No media
15:34:41.862 : echo:Unknown command: "M80"
15:34:41.862 : echo:Unknown command: "M221 S100"
15:34:41.877 : echo:DEBUG:INFO,ERRORS
15:35:08.678 : X driver error detected: 0x801B00E0
15:35:08.678 : coil short circuit
15:35:08.678 : X	X2	Y	Y2	Z
15:35:08.678 : Address		0	0	0	0	0
15:35:08.725 : Enabled		true	true	false	false	false
15:35:08.725 : Set current	900	900	900	900	900
15:35:08.772 : RMS current	887	887	887	887	887
15:35:08.819 : MAX current	1251	1251	1251	1251	1251
15:35:08.819 : Run current	28/31	28/31	28/31	28/31	28/31
15:35:08.819 : Hold current	22/31	22/31	22/31	22/31	22/31
15:35:08.851 : CS actual	27/31	27/31	22/31	22/31	22/31
15:35:08.851 : PWM scale
15:35:08.898 : vsense		1=.18	1=.18	1=.18	1=.18	1=.18
15:35:08.929 : stealthChop	false	false	false	false	false
15:35:08.976 : msteps		16	16	16	16	16
15:35:09.007 : interp		true	true	true	true	true
15:35:09.055 : tstep		max	max	max	max	max
15:35:09.055 : PWM thresh.
15:35:09.055 : [mm/s]
15:35:09.102 : OT prewarn	false	false	false	false	false
15:35:09.102 : triggered
15:35:09.102 : OTP		false	false	false	false	false
15:35:09.133 : pwm scale sum	29	29	25	25	25
15:35:09.180 : pwm scale auto	0	0	0	0	0
15:35:09.212 : pwm offset auto	36	36	36	36	36
15:35:09.259 : pwm grad auto	14	14	14	14	14
15:35:09.290 : off time	3	3	3	3	3
15:35:09.338 : blank time	24	24	24	24	24
15:35:09.338 : hysteresis
15:35:09.369 : -end		-1	-1	-1	-1	-1
15:35:09.416 : -start		1	1	1	1	1
15:35:09.416 : Stallguard thrs	0	0	0	0	0
15:35:09.448 : uStep count	952	184	56	56	56
15:35:09.448 : DRVSTATUS	X	X2	Y	Y2	Z
15:35:09.494 : sg_result	2	2	0	0	0
15:35:09.542 : stst
15:35:09.573 : olb		*	*	*	*	*
15:35:09.620 : ola		*	*	*	*	*
15:35:09.652 : s2gb
15:35:09.698 : s2ga
15:35:09.730 : otpw
15:35:09.777 : ot
15:35:09.809 : 157C
15:35:09.856 : 150C
15:35:09.903 : 143C
15:35:09.934 : 120C
15:35:09.981 : s2vsa
15:35:10.013 : s2vsb		*	*
15:35:10.013 : Driver registers:
15:35:10.029 : X	0x80:16:00:E0
15:35:10.029 : X2	0x80:16:00:E0
15:35:10.044 : Y	0x80:16:00:C0
15:35:10.044 : Y2	0x80:16:00:C0
15:35:10.060 : Z	0x80:16:00:C0
15:35:10.060 : echo:Driver error
15:35:10.091 : Error:Printer halted. kill() called!
 

Hello, Gianmaria. The log that you attached seems to show there’s a driver error when you’re commanding moves. It looks like you have an SKR Pro 1.2.

Did you do all of the configuration mentioned here:
https://docs.v1e.com/electronics/skrpro/
Most importantly, bending the pins and verifying jumper configurations?

Some notes:

Blockquote 15:35:10.013 : Driver registers:
15:35:10.029 : X 0x80:16:00:E0
15:35:10.029 : X2 0x80:16:00:E0
15:35:10.044 : Y 0x80:16:00:C0
15:35:10.044 : Y2 0x80:16:00:C0
15:35:10.060 : Z 0x80:16:00:C0
15:35:10.060 : echo:Driver error
15:35:10.091 : Error:Printer halted. kill() called!

In your log, there is a driver error reported by the Marlin firmware when you’re commanding moves.
Are all of the pins bent/disabled below the TMC2209s?

The firmware reported above on the SKR looks like it is a bit old.
I think the latest is v2.1.1 / 515. Maybe @vicious1 can confirm that?
https://docs.v1e.com/electronics/marlin-firmware/

Is this a board from the v1e shop, or did you source it independently?

That screen is not from me. The screen firmware we offer should actually work for it. Have you flashed the screen with our firmware, you need to?

Soved. Since I used an ethernet cable to keep order and wire motors i messed up with cables. Used a multimeter to get the right coils, fixed wiring and it’s working perfectly…


I bought the board myself. Try again to flash the FW on the board, Then flash the screen and keep you updated.

I just updated the lastest FW of the board:

But I still have troubles with the tft monitor:

in fact even If during the update process there was the “updating logo” message i still have this thing:

this is what I copied into a fresh formatted FAT 32 memory (2gb)

up up

Hi Gianmaria, just resurrecting this thread… I’m getting the same driver/coil short circuit error you had. Can you elaborate on the wiring changes you made that fixed the issue?