To change Fan Graphic animation you need to edit your configuration.h file and look for #define STATUS_ALT_FAN_BITMAP and remove the “//” to uncomment the line. Then edit the dogm_Statusscreen.h file under …/Marlin/src/lcd/dogm/ and replace the fan bitmaps code with the following.
//
// Provide default Fan Bitmaps
//
#if !defined(STATUS_FAN_WIDTH) && STATUS_FAN_FRAMES > 0
// Provide a fan animation if none exists
#if STATUS_FAN_FRAMES <= 2
#define STATUS_FAN_Y 2
#define STATUS_FAN_WIDTH 20
#if ENABLED(STATUS_ALT_FAN_BITMAP)
const unsigned char status_fan0_bmp[] PROGMEM = {
B00000000,B11110000,B00000000,
B00000000,B11110000,B00000000,
B00000000,B11110000,B00000000,
B00000000,B11100000,B00000000,
B00000000,B11010000,B00000000,
B00000000,B10110000,B00000000,
B00000000,B01110000,B00000000,
B00000000,B11100000,B00000000,
B00000000,B11010000,B00000000,
B00000000,B10110000,B00000000,
B00000000,B01110000,B00000000,
B11111100,B11100011,B11110000,
B11111100,B11010011,B11110000,
B11111100,B10110011,B11110000,
B11111100,B00000011,B11110000,
B11111111,B11111111,B11110000,
B11111111,B11111111,B11110000,
B11111111,B11111111,B11110000
};
#if STATUS_FAN_FRAMES == 2
const unsigned char status_fan1_bmp[] PROGMEM = {
B00000000,B11110000,B00000000,
B00000000,B11110000,B00000000,
B00000000,B11100000,B00000000,
B00000000,B11010000,B00000000,
B00000000,B10110000,B00000000,
B00100000,B01110000,B01000000,
B00000100,B11100010,B00000000,
B00000000,B11010000,B00000000,
B00001000,B10110001,B00000000,
B00000010,B01110100,B00000000,
B00000000,B11100000,B00000000,
B11111100,B11010011,B11110000,
B11111100,B10110011,B11110000,
B11111100,B01110011,B11110000,
B11111100,B00000011,B11110000,
B11111111,B11111111,B11110000,
B11111111,B11111111,B11110000,
B11111111,B11111111,B11110000
};
#endif
#else // !STATUS_ALT_FAN_BITMAP