Is this axis orientation expected?

Hello!

I’m doing my first test runs here and everything seems to be working :slight_smile: I have some questions about the axis tho.

If I position my crown like this:

It gets cut like this on the Low Rider:

But this orientation would feel more logical for me:

I understand that I can just rotate the object in Estlcam, but I don’t want to do that because I want to have it oriented in a way that it is easy “viewable” on the screen :slight_smile: Is this possible to achieve?

Mine operates the same as yours, but then I also visualize the “page layout” that way on my Lowrider. That is to say that, using your first diagram as an example, I have the top right corner of your sketch as the home point, and Y is my long axis. So, when I use EstlCAM, I see the top left corner of the screen (imagine rotating your top sketch 90 degrees counterclockwise) as the home position.

Those with more experience will chime in, but I imagine you could achieve what you want by re-connecting your stepper motors so that the short axis is X and the long axis is Y.

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Yep, this is the solution. I encountered this same thing with mine and also wanted the items to cut logically for orientation the same way I draft them, and see them in estlcam. It eliminates some simple errors when setting up your cuts.

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Swapping the stepper wires works for serial builds, but since we started supporting dual LR configurations in the firmware, we had to pick an X and Y. The instructions use X and Y in the “portrait” orientation and not the “landscape”. So we followed that convention in the firmware.

This was the solution for me. If you have a TFT touch screen I would connect your steppers so that it matches what you see on the screen in reference to the side of the table you are operating the machine from. So Y+ would be away from you in this instance. I have no idea if this is correct or typical but it helped me a lot when starting out.