Fusion 360 Mesh Conversion

Even with the Face Groups pretty well defined, the Prismatic option can still do some funky stuff.

The logo also got completely skewed and has a hole, which is also hit and miss where it works on some conversions and not others.

What I haven’t figured out too well now though, is where to go from here.

I tried using the surface tools to patch that hole, but it fails.

And then some of the holes, are right in the middle of what was a single face group on the same plane.

It feels like for some of these, my workflow is going to have to be

  1. Import the 3mf into Fusion 360
  2. Export to STL
  3. Bring STL into Blender and fix the mesh
  4. Import back into Fusion 360
  5. Generate face groups and use Prismatic conversion.

If that works, it feels like it would be less trouble for me than dealing with the Mesh tools in Fusion. I just haven’t figured out how to get them to operate the way I want

2 Likes